000 | 01702nam a2200445Ii 4500 | ||
---|---|---|---|
001 | DIGEDIUOC637 | ||
003 | NyNyDIG | ||
006 | m o d | ||
007 | cr ||||||||||| | ||
008 | 220314s2015 sp ob 000 0 spa d | ||
035 | _a(OCoLC)1251764637 | ||
040 |
_aDGITA _beng _erda _epn _cDGITA |
||
020 |
_a9788490648131 _qeBook _qpdf |
||
020 |
_a9788490648148 _qeBook _qePub |
||
020 | _z9788490644423 | ||
082 | 0 | 4 | _a794.8 |
100 | 1 |
_aContreras Espinosa, Ruth S., _eauthor. |
|
245 | 1 | 0 | _aSuperhéroes y superescenarios: el potencial de los videojuegos, las comunidades y las redes sociales que los rodean |
250 | _aPrimera edición en lengua castellana. | ||
264 | 1 |
_aBarcelona _bEditorial UOC _c[2015] |
|
300 | _a1 online resource. | ||
336 |
_atext _btxt _2rdacontent |
||
337 |
_acomputer _bc _2rdamedia |
||
338 |
_aonline resource _bcr _2rdacarrier |
||
347 |
_atext file _2rdaft |
||
347 | _bPDF | ||
490 | 1 | _aTic.cerø | |
504 | _aIncludes bibliographical references. | ||
588 | 0 | _aOnline resource; title from PDF title page (Digitalia, viewed March 14, 2022) | |
650 | 0 |
_aVideo games _xSocial aspects. |
|
650 | 0 | _aSocial media. | |
655 | 0 | _aElectronic books. | |
791 | 2 |
_aDigitalia (Firm), _edistributor. |
|
793 | 0 |
_gDigitalia eBook Collection: _aUniversitat Oberta de Catalunya |
|
776 | 0 | 8 |
_iPrint version: _aContreras Espinosa, Ruth S. _tSuperhéroes y superescenarios. _bPrimera edición en lengua castellana. _dBarcelona : Editorial UOC, [2015] _z9788490644423 |
830 | 0 |
_aTic.cerø ; _v61. |
|
856 | 4 | 0 |
_uhttp://www.digitaliapublishing.com/a/43828/ _yDisponible en Digitalia |
910 | _aPremium collection: 2022 | ||
942 | _cE-BOOK | ||
999 |
_c311620 _d311620 |