000 | 01414nam a2200385 i 4500 | ||
---|---|---|---|
001 | DIGRAMA0321 | ||
003 | NyNyDIG | ||
007 | cr ||||||||||| | ||
008 | 220601s2020 sp a o 000 0 spa d | ||
006 | m o d | ||
035 | _a(OCoLC)1335134716 | ||
040 |
_aDGITA _beng _erda _epn _cDGITA |
||
020 |
_a9788418551185 _qeBook |
||
020 | _z9788499649825 | ||
082 | 1 | 4 | _a794.8 |
100 | 1 |
_aIzquierdo Díaz, Ricardo, _eauthor. |
|
245 | 1 | 0 | _aDiseño emocional de personajes de videojuegos |
264 | 1 |
_aParacuellos de Jarama, Madrid _bRa-Ma _c[2020] |
|
300 |
_a1 online resource : _billustrations. |
||
336 |
_atext _btxt _2rdacontent |
||
337 |
_acomputer _bc _2rdamedia |
||
338 |
_aonline resource _bcr _2rdacarrier |
||
347 |
_atext file _2rdaft |
||
347 | _bEPUB | ||
588 | 0 | _aOnline resource; title from ePub title page (Digitalia, viewed June 1, 2022) | |
650 | 0 | _aVideo game characters. | |
650 | 0 |
_aVideo games _xDesign. |
|
655 | 0 | _aElectronic books. | |
791 | 2 |
_aDigitalia (Firm), _edistributor. |
|
793 | 0 |
_gDigitalia eBook Collection: _aRa-Ma Editorial |
|
776 | 0 | 8 |
_iPrint version: _aIzquierdo Díaz, Ricardo. _tDiseño emocional de personajes de videojuegos. _dParacuellos de Jarama, Madrid : Ra-Ma, [2020] _z9788499649825 |
856 | 4 | 0 |
_uhttp://www.digitaliapublishing.com/a/110190/ _yDisponible en Digitalia |
910 | _aPremium collection: 2022 | ||
942 | _cE-BOOK | ||
999 |
_c290864 _d290864 |