000 01479nam a2200409 i 4500
001 DIGRAMA0304
003 NyNyDIG
007 cr |||||||||||
008 220525s2020 sp a ob 000 0 spa d
006 m o d
035 _a(OCoLC)1335133934
040 _aDGITA
_beng
_erda
_epn
_cDGITA
020 _a9788499649207
_qeBook
020 _z9788499649191
082 1 4 _a794.83
100 1 _aPerotti, Miguel,
_eauthor.
245 1 0 _aDiseño de videojuegos: técnicas y ejercicios prácticos
264 1 _aParacuellos de Jarama, Madrid
_bRa-Ma
_c[2020]
300 _a1 online resource :
_billustrations.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_2rdaft
347 _bEPUB
504 _aIncludes bibliographical references.
588 0 _aOnline resource; title from ePub title page (Digitalia, viewed May 25, 2022)
650 0 _aVideo games
_xDesign.
650 0 _aComputer games
_xDesign.
650 0 _aVideo games
_xAuthorship.
655 0 _aElectronic books.
791 2 _aDigitalia (Firm),
_edistributor.
793 0 _gDigitalia eBook Collection:
_aRa-Ma Editorial
776 0 8 _iPrint version:
_aPerotti, Miguel.
_tDiseño de videojuegos.
_dParacuellos de Jarama, Madrid : Ra-Ma, [2020]
_z9788499649191
856 4 0 _uhttp://www.digitaliapublishing.com/a/110173/
_yDisponible en Digitalia
910 _aPremium collection: 2022
942 _cE-BOOK
999 _c290847
_d290847